This is going to be an image heavy blog as there's a ton of stuff in the box, and I haven't got a lot to say about it. So mostly pics. Sorry if that's a problem for anyone, but you've been warned.
I don't know what was originally in this boxed set, but mine is stuffed full of supplements, flyers, maps, counters, scraps of paper, and even a notebook, pen, and paper.
The introduction says . . .
Why is Car Wars so popular? I think the main reason is that it's an "accessible" fantasy. Everyone who's been behind the wheel of a car or motorcycle has encountered an idiot in traffic, and the universal response seems to be, "If I only had some guns mounted on this baby, I'd show that bozo what's what!" Well this game gives you those guns! Of course, the bozos have guns too . . ."
I remember my mate getting this boxed set, but don't really remembering us playing it that much. Judging by the evidence though . . .
You can tell that's what we liked by the book marks my mate stuffed in the rulebook . . .
As for the rules; well they're full of the types of details that these days make my eyes glaze over, but as a kid I'd probably have been stoked at the 'realism'. Like I said I don't remember playing this much, but maybe it's the reason GURPS (and especially its fonts and layout) felt like an immediate fit for me when I grabbed it up nearly ten years later.
I wonder if the reason we didn't really get into that much was also because it's the sort of game that even our primitive Spectrum 48Ks, Commadore 64s, and BBC Micro's could handle better.
In fact I've no interest in playing Car Wars these days, but I'd kickstart the shit out of a SJG Car Wars MMORPG.
The game play in car wars is very much a wargame style. You have a basic scenario like Autoduelists defending a truckstop from roving bike gangs, and each side has a budget to build and arm their cars and then you play it all out on maps and track sections using 2d cardboard counters. I'm not sure if there was a range of miniatures, but the average scenario would need a lot of lead and cost a bit.
One of the fun things about using the track sections is that you can design your own Autoduel tracks.
Maybe it was just me that wasn't that interested, after all my mate bought quite a lot of supplements for this game . . .
I actually find these supplements more fun than the rules. And just to up the nostalgia factor I always find this sort of stuff interesting these days too . . .
Anyway thank's KLC for doing such a great job of assembling Car Wars Deluxe!
I LOVED CAR WARS! Starting with the tiny cheap plastic box versions of Car Wars and Sunday Drivers (still have!) we played this heavily for two years. I remember car design was most of the fun. I can recall a two day marathon game with friends over a summer weekend while listening to a non-stop loop of Priest's Screaming for Vengeance cassette tape. Odd that, I associate Judas Priest with Car Wars and Iron Maiden with RPG's.
ReplyDeleteHOW (geddit?) did it play? I have literally no memory of gameplay, and like I said flicking through the rule book this morning it all looked a bit fiddly and crunch heavy for something that would be better handled as a pc game.
ReplyDeleteI geddit! :)
DeleteIt was fiddly and crunchy...but we hand waved a lot in order to pull bootlegger turns, machine guns blazing!
I imagine that's HOW we played. IT's waht we did with most games, back then. Hnadwave anything troublesome.
DeleteThere were minis... given the 1" long, 1:180 scale... they weren't big. And a typical play might have 3 to 20 total... they were about $4 for a 2 or 3 pack of cars, or a single rig. I don't know anyone who actually used them, though.
ReplyDeleteCool. Not sure if they were available here in the UK, but like I guessed, probably beyond our pocket.
DeleteMan, Lee, this brought back some Jr. High memories...
ReplyDeleteWe played this a lot, too, right at that age where the the more complex something was, the better we liked it.I seem to remember game-play moving fairly quickly, zooming around and blowing pieces off of your opponent's cars. We considered it particularly gutsy to build a motorcycle. :)
My favorite supplement was an ADQ called "Chassis & Chainsaws", or something like that. It let you emulate The Road Warrior, etc, by bolting plate steel onto your cadillac and mounting giant crossbows...
Chassis and Crossbow was later integrated into Dueltrack...
DeleteHey, Kesher how's it hanging? Being able to run it Mad Max style seems like a perfect rules supplement for Car Wars.
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